This was a HUGE week for the game! I had already started on the basic level design of Act 9 and Boss 4, but now the levels are mostly done! With this, all level structure is in the game and it's mostly balanced to the rest of the game as well.
What was done:
Levels > Act 9: All level data is created and balanced, including the enemies and mini‑bosses.
Levels > Act 10: Same as Act 9 – the levels for the act are completed.
Levels > Astronauts: All 25 astronauts (the collectibles in the game) are added to the appropriate levels.
Enemies > Boss 4: The basic functionality of the boss, with all of his weapons, is added to level 9‑10.
With all level data done, it's time to add (and test) all of the level directives for Act 9 and 10, and to finish all 100 (plus 20 bonus) levels!
The Boss 4 is in the game, but there are no phases, weapon rotation, or behaviour changes yet, so th