It has been a week since the demo launched, so it's time for the first patch release with several fixes and balance adjustments:
Weapons > Spreadshot: Fixed an issue with the new warm-up screen affecting this weapon
Arcade Leaderboards: Fixed a bug where dying during the final boss fight was incorrectly counted as a completed run and uploaded to the leaderboards
Mini-bosses: Reduced the HP pool of Type 2 and Type 3 mini-bosses
Boss: Reduced HP from 2000 to 1500, and from 5000 to 3000 on HARD difficulty
Weapons > Plasma & Laser: Slightly increased the full upgrade price for both weapons; Laser upgrade cost increased from 1500 to 2000
Ships > MK1 & MK2: Base prices remain unchanged, but upgrade costs have been slightly increased
Boot splash added: Replaced the gray screen shown briefly during startup
Nothing too major, but these changes should make Story Mode more balanced and Arcade Mode a bit easier.
I hope you all enjoy the updated demo!