As per usual, mid‑April was dominated by Easter celebrations and a couple of personal occasions (including my birthday) as well. So except for the Easter‑inspired video that I produced for the game, I barely worked on it.
I went back and backported all changes made specifically on the demo branch to the full game before I forgot what they were, and now the full game contains all of the small and big changes and bugfixes.
But from this week, that's about to change! I have a clear goal for the demo's trailer and have already picked out some of the clips that will be included. So this week will be all about the new trailer and figuring out the right release date for the demo.