After couple of pretty good weeks the last one was kind of slow. I still managed to get an important tasks done and got even closer to the new demo, but they don't sound that important for sure!
So what was done:
Enemies: Scoring was the last thing to be balanced, so this took the most time as well. But as you can see from the provided chart all 30 normal enemies, 10 mini-bosses and 4 main bosses through all of the (existing) 90 levels are balanced!
Arcade > Extra lifes: Adjusted the extra life progression, with the first extra life now possible just before the 1st main boss
Arcade > Ships: In the Arcade mode they are no credits, so each act have a preset ship (for all players and all runs) and now for the Acts 1 to 5 all of the presets are balanced and tested!
The score changes don't sound like matter that much, and this is true for the Story mode where they are just for high score. But for the Arcade mode the scores are giving you the extra lifes, so it's extremely important to be balanced until at least the first 2 lifes! YouTube update:
