Developer postOriginal post (opens in a new tab)

Wasteland 2 Early Beta Update #28918 Notes

Early Beta Build #28918 just went live and it is a major update. It includes a switch to Unity 4.3 as well as numerous fixes for major and minor issues. The high-profile fixes are listed below but you can view the full build notes here.

As this version contains major updates including to the engine there is some chance you will run into all-new bugs tied to these chances. As always, please report them in CenterCode (request access here).

If you disabled automatic updates please note you may have to launch Steam in offline mode to prevent it from updating the game. Updating the game will likely break existing saves.

High Profile Fixes

Updated to Unity 4.3 which may introduce new issues not previously seen. Please report on the Early Beta Community Site.

Implemented hardware cursor

Major combat and weapon balancing (1st balancing pass).

Eliminated a variety of crashes related to saving & loading in combat.

Eliminated a variety of infinite loading occurrences during scene transitions. (Specifically Ag Center and Highpool loading crashes)

Eliminated a variety of crashes related to Highpool & Ag Center.

The game will no longer be autosaved and a duplicate party will no longer be generated when going to the main menu from gameplay.

The name of a snapshot portrait should now be set when it is created.

Custom portrait filenames should now be retained when saving/loading.

Optimization: Pre-allocate animstates for decreased load time.

Removed XP exploit for perception.

Improved individual dropsets.

Improved overall loot distribution and balance.

Eliminated circumstance of loot drop returning no items.

Clicking on a player portrait to switch to a different speaker in conversations should now work correctly.

HOTFIX - Performance improvements, and quality settings will now perform properly