CHANGES
- Changed whistle from ‘T’ to ‘Q’ (it is still ‘x’ on an xbox controller, and the ‘x’ equivalent on any other controller.
- Ranged ai partners will now try to stick to the player even when attacking, instead of rushing to the enemy
FIXES
- Fixed a bug where ai would get stuck in attacking animation (again, and hopefully for good)
- Fixed numerous bugs associated with saving and loading
- Fixed a few achievements
- Fixed attacking hitbox with Green Barrage NPC, and adjusted his knockback
- Inv selection over player aligned better
- If the AI doesn't get to the other tent in a set time (it gets stuck) it will teleport into the tent so as to not softlock the game.
