Source: Steam Community (opens in a new tab)
Major Updates:
- Created a new system to turn down/up scenes on the server when not being used by players
- Recoded the games combat formula system. Introduced Combat Power, Resistances, etc.
- Recoded the monsters to be network objects to better keep PVE in sync with all players on the server
- Recoded the multiplayer server code - World Files, Player Files, Data Distribution, Callbacks, etc
- Recoded the damage system to work with the new multiplayer server code
- Recreated the Game UI as UI elements instead of sprite renderer components so I can properly do screen shaking effects and future game enhancements
- Created brand new beginner map (which looks many times better than before!)
Minor Updates
- Added Screen shake to certain spells
- Recoded spell system so that all player objects automatically have spell components loaded on them
- Tooltip now works on the hotbar while out of the spellbook menu
- Modified the screen loading so that transitions look even smoother
- Created a new class to track all player data on the server, including skins
- Recoded weather system to work with new server code
- Recoded calendar system to work with new server code
- Changed Class Icons to be more pixelated and show up only when clicking other players
- Added Dryad mob to game
Bugfixes
- Monsters now always face the Nav Mesh Steering Target so they don't disco walk when chasing players sometimes
- Fixed a bug where screen shake only worked on host's game client
- Fixed names not showing up in the multiplayer HUD sometimes
- Fixed HP getting reduced on startup because of a race condition
- Fixed rune dragging not working
- Fixed arrows not hitting monsters and spasming out on the screen
- Fixed a bug where opening screen locked up on new installation
- Fixed hotkeys labels to not drag with the buttons on the hotbar
- Fixed tooltip to be closer to the buttons for all spellbook menus
- Fixed a bug where removing an equipped rune would overwrite the rune being swapped
- Fixed Spell/Inventory dragging glitch
- Fixed Spell filters (broke at some point and I didn't notice)
- Fixed a bug where casting a spell would make other players cast their cast animation as well
- Fixed Chat System
- Fixed Options Menu
- Fixed poisen spell not doing damage properly
- Fixed a bug where hotbar would delete spells if you moved them around a specific way
- Fixed death animation not playing for Treant mob
- Fixed monsters not being stunned properly
- Fixed a bug where death screen skull stayed after respawning
- Fixed a bug where dragging a rune in between buttons or to a non-slot area would make them disappear
- Fixed a bug where the amount of spells shown in the book would limit the amount of hotbar spells that could be loaded