Greetings fellow Xon,
Today I am finally able to announce that I have completed the first five levels of progression play. By conquering difficulty levels, you can now gain points to be spent on perks, unlocking new play styles. You can also customize your god before the game starts, giving you agency over your progression path.
Each aspect currently has five tiers of perks, with three perks for each tier, with more coming in the future.
The perk lines are as follows
Coin
Greed: Money for power, grants more soldiers and the ability to smite with gold.
Luck: Empowers random mechanics and introduces new ones.
Gold: Accelerates economy production and traders.
Ember
Flame: Smite becomes stronger and cheaper when followers burn to death.
Smoke: Improved industry and a stronger start.
Smolder: Make everything catch fire and gain essence by doin so.
Leaf
Thorns: Every tree an ally, powerful magic creatures.
Glade: Gain point from having unsettled lands.
Verdancy: Food and population abundance.
Moon
Madness: Convert enemies by smiting them and harvest their dreams.
Secrets: Ascension and meditation, followers grants points when ascended.
Dreams: Through sleep everything is gained.
Skull
Bone: Hordes of undead at your beck and call.
Blood: Bleed your followers for profit and power.
Whispers: Human souls are a great resource, and you are all about harvesting.
I have also included co-op play and restricted standard play, making the leaderboard much easier to read since everyone on it has been playing by the same rules.
As always, there are a bunch of bug fixes and interface optimizations as well.
- Dreamberries, replaces the Bountiful Growth lesser miracle
- Treants, magic creatures summoned by Leaf
- Accusers, priest variant that burns followers, Ember
- Bog Lords have faster attacks (50%)
- Ember smoldering is slightly more dangerous
- Calamity activation timers
- Army of the Dead has one extra skeleton and one fewer zombie
- Traders work slightly faster (10%)
- The witch has a slightly longer cooldown on her "Pigs!" ability
- Difficulty scales all calamities
- Perks! Can be found on the new Deity set up screen