Hi everyone,
Many of you have astutely noticed that Dead State: The First Seven Days, our Early Access demo of Dead State, is slated to be released tomorrow. Right now, this is still our plan, although we may be forced to delay a day or two if any unforeseen obstacles arise. Either way, we want to clarify how we anticipate the launch process will work in advance of the demo release.
We have a large backlog of backers and pre-purchasers who are our first priority for generating and sending keys. We're going to do this as fast as we can, but we cannot guarantee everyone will get their copy right away tomorrow (especially since it can take up to a day to receive approval for a new batch of keys to be generated through Steamworks). Since this is our studio's first time ever releasing a game on Steam and generating/distributing keys, the process could be a little rocky. We really appreciate you all bearing with us while we get everything sorted out, and you give us through Friday to get keys out to everyone. If by Friday you still don't have a key and you haven't heard an update from us about our progress, then feel free to reach out to us here on the Steam group discussion board here or our own forums.
We will shortly post the Early Access version of the game manual in both places so you can begin reading up on the gameplay in advance. We hope you'll all take the time to read through it or reference it as you play - we do not currently have tutorial text in-game, so the manual is invaluable to learning about all the features and functionality of the demo.
We will also have Bug Reporting and Feedback threads on both forums, with a sticky note describing known issues. As this is an unfinished product in a roughly pre-beta state, there are a number of quirks and small bugs and also a few missing features. You should look over the sticky note before reporting a bug. You may also post your thoughts and suggestions about the demo in that forum, but we ask that you try to keep it all in one post and edit that post when you come up with more ideas - this way it's easier for us to navigate through and track everyone's feedback.
Thanks for your patience and support over the next couple of days while we work to get the demo into your hands!