Source: Steam Community (opens in a new tab)
What's new?
- Quercus Colosseum fight for the fifth medal is now working properly. Go for it!
- First iteration of Game Credits has been implemented.
- Aftergame content now unlocks after viewing the game credits.
- Highland Ship bug displaying incorrect travel animations has been fixed.
- Transition screen issue where all transitions turned white instead of black has been resolved.
- All previously missing achievements and medals now function correctly.
- Note: Some medals and achievements remain intentionally impossible to obtain.
- New assets added for Wild Beasts weapons.
- BGM now plays for Promote, Catch, and Badge Earned events.
- Wild Beasts now generate with unique stat seeds.
- Letalis that cannot promote no longer trigger the promotion event.
- Letalis in the Codex are now properly centered.
- Hidden nature for Wild Beasts has been updated with nerfed stats.
- Last Will image size has been adjusted.
- Bandits' Hideout missing color palette has been fixed.
- Numerous minor visual and bug fixes.
Known Issues
- Sometimes, REVEAL does not work with the Perk active
- Some caught Wild Beast have different weapons and gears than intended.
- Not an issue, but we are polishing the access to most of the Aftergame content. Those who defeat Quercus will have to wait a little bit longer!
- Windowed Mode Issue: Switching to Windowed mode causes the game to change the camera zoom.
- Steam Deck Issue: Sidebar isn’t fully visible on the Steam Deck
- Directional Bug: Player occasionally faces the wrong direction after entering a location
- Transition Bug: When switching scenes, the player flashes one time in the dark during the transition
- Boulder Relocation: Boulders visibly move when exiting a location
- Caps Malfunction: Limits for game time, crowns, and items are not working properly