Greetings!
Since the last update we've been taking a careful look at the feedback we've received from you on both Discord and Steam Discussions, as well as looking at some statistics. It seems like the first 5 minutes, including the main menu, is where the biggest issues have been present. Therefore we have put all our effort on that front.
A slower introduction
We have made a new opening experience that aims to make things a bit easier and more intuitive. Our hopes are that these changes will let players get accustomed to the mechanics before putting them through challenges. This also means that a big chunk of the level has been remade.
Overhauled UI & settings menu
The UI has been completely reworked both visually and functionally. Hopefully it will be a lot more user-friendly and remapping should be working properly. Please let us know if you encounter any issues, and we will be on it ASAP.
AI temporarily removed
Due to some bugs with the 3D navigation, we have temporarily removed all AI (except fish).
Upcoming changes
In the near future we will:
Fix the 100% GPU bug
Health & Checkpoint system
Overhaul Combat and AI (join the upcoming playtest to take part in testing!)
