The much-anticipated new feature is finally here - import custom meshes into your Dying Light map and create a world that's truly yours!
Change log:
- Added option to import custom FBX meshes
- Added missing animations and FX
- Asset removal enabled
- Moved Linux asset building to item publishing phase
[Edit]
Hotfix changelog:
- "Build Assets for PC" in "Validate and Build" menu rebuilds all assets and generates new materials pack
- Deeper FBX tree exploration while converting to .msh file
- All FBX file formats are now supported
- Mesh hooks are now read and imported