Developer postOriginal post (opens in a new tab)

Patch Notes for 1.23 (July 2014)

Misc:

  • Added priest class
  • Added workshop support
  • Added auto fire
  • Added double lives crutch
  • Added directional marker to minimap to see where other players are
  • Bosses now drop upgrades
  • Certain enemies in act 2 and 4 now drop banners that buff or heal enemies, or drain player mana
  • Replaced glare with bloom
  • Added new particle effects for when enemies die
  • Added timer to statistics screen
  • Fixed crash at the end of hero defense
  • Fixed crash when refreshing server list

Balance:

  • The beginning of the game is now slightly easier
  • Ranger now slowed 50% while shooting
  • Lowered the range of the ranger
  • Paladins heal now only heal players within a small range
  • Increased thief attack speed
  • Increased thief starting health
  • Improved paladin starting shield
  • Increased wizard starting health

Editor features:

  • Added Checkpoint script node for setting spawn points and saving the game
  • Added PlayGibs script node for displaying particle effects
  • AnnounceText script can now show pickup texts
  • Editor can now take large screenshots of an entire level
  • HUD elements can now be shown and hidden from level scripts via the GlobalFlag system
  • DangerAreas can now heal if they have negative damage