Minor patch update
- Fixed the Big Rat boss attack bug.
- Difficulty balance changes:
• Increased the time between attacks of enemies that shoot projectiles.
• Reduced the speed of some enemies.
• Reduced the health of some enemies.
• Increased the spawn interval in the Wild and Brutal levels.
• Standardized boss damage: Now all bosses deal 2.0 damage, regardless of difficulty.
Note: Modifiers are still available, allowing players to add more challenges if desired.
