Hey ArkCoNauts! We’ve been working like crazy since the big patch rolled, working on fixes and adjustments, and smoothing out issues that arose with it. Additionally, we’re starting to bring in more polish on the early game, including work on shaders and continued improvements to sound.
Fixes
- Fixed an issue that prevented the Amnesia kit from being crafted
- Fixed an issue where the Dervish Jetpack was not being granted
- Corrected an issue with Recon Armor stats
- Fixed an issue where players could not drop down from crafted platforms
- Fixed an issue where the “heat-up” effect could not be seen when breaking platforms placed without background tiles
- Fixed an issue where the category filter would duplicate itself
- Fixed an issue where the category filter would not update when learning new schematics
Changes & Additions
- Added Logic Gates to the decoration track ( This is for testing and given out at the first rank to make it easier for people to play with)
- Added pixel perfect anti-aliasing post effect
- Ambient Occlusion is now calculated in a post effect, improving its quality, and reducing lightings cost per frame
- Added 'mood' overlay effects to be applied to each biome
- Audio: Added more pew-pew and volume changes
- Lighting is now calculated in a single pass, improving overall performance and creating a better feeling of depth to the darkness