We have been hard at work this last couple of weeks, smashing bugs like crazy! Here are the notes for this round of fixes. This patch also brings you the tier 2 command center, with 5 subsystem slots!:
-Fixed the “starry screen” bug
-Fixed the “un-textured effect icon” bug
-Fixed issues preventing players from dropping items in small spaces
-Fixed issues causing item effects to remain on all the time
-Fixed issue that caused the Death Penalty Effect timer to freeze when gaining another status effect
-Corrected numerous grammar issues
-Fixed an issue that would cause a Command Control Center to be renamed when placing it in hot slots
-Fixed an issue where the “save world” button would cause game to freeze
-Fixed an issue that would cause creatures to pass through tiles
-Fixed an issue that would cause servers hosted on some systems to lose synchronization with players
-Fixed issues that caused erratic creature movement (“flying crabs”, “coward crabs”)
-Fixed several issues with death penalty effect
-Fixed issue allowing players to place tiles over themselves and other players
-Players can no longer fire while reloading
-Fixed an issue that allowed for infinite rocket launcher and plasma projector ammo
-Fixed an issue which caused sound to cut out during various circumstances
-Weak Charged Goo speed decrease is now properly removed when item effect wears off
-Omegatron no longer “runs away” if player holding aggro dies or uses recall token
-Players are no longer able to exit arena via entrance portal after Omegatron has been spawned
-Powered Hatches’ animation and collision have been fixed
-Added Focused Microwave Beam Turret schematics to Veteran skip and Delta station final locker
-Added Command Control Center Mk2 schematics to Veteran skip and Delta Station final Locker
-Known Issue: CCC can be renamed if placing one while another is in inventory (only craft and place 1 CCC at a time to workaround this issue)