Continuing with round offs and improving overall player experience while cleaning up some bugs.
- Most loot can now be eaten to get temporary bonuses. Place in your tool bar equip and left click to consume. Example: ProtoLeaf
- Memory Leak inside of particles that could lead to an eventual crash Fixed, This also fixed the slow steady drop in FPS
- Schematics no longer need to be placed in the slot inside of crafting. Instead can be consumed like loot consumables
- Toolbar interaction revamped: Now you click the arrow in the link to select from a list within your inventory.
- Crafting UI revamped. Made it look more unique and made tweaks to make feel cleaner as a whole
- Penguins now drop correct loot
- Guns and tool alignment bug fixed and adjusted for a better look and feel
- Fixed various placeables that could be placed on tables but disappear
- Continued implementation of art updates to protolife biome
- Updated the start pages background
- Now when crafting items, if the player’s inventory is full the item will drop down to the ground
- Fixed bug with platforms being placed in the background and being consumed but not placed
- Chests within wormholes now give rewards
- Wormholes now last the correct amount of time.
- Fixed a crash related to Jellies
- Hives now clean up correctly after killed
- Mouse wheel can now scroll through toolbar when mouse is not over any other UI
- General Lighting optimizations
- Changed the text in the craft window from green/red to light green and light red to make it more readable to the colorblind.
- Fixed an issue with the crafting component menu and it now scrolls correctly