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Version 1.12 (April 27th)
- Feature: Added video options: resolution select, exclusive fullscreen mode, and UI scaling selection.
- Feature: Added the combat action ""Feint"".
- Balancing: Added the Thief rogue racket to Scarlet.
- Audio: Improved volume transitions at end of each encounter.
- User interface: Clarified the wording of some rules elements.
- User interface: Added Hardness to Animated Statue rules block display.
- User interface: Removed duplicated Shield overhead for the Shield cantrip.
- User interface: Reduced UI size on 1920x1080 further, especially the bottom action bar.
- User interface: You can now open action menus even if you can't take any of the actions inside
- Bugfix: Fixed a regression where a dying character wasn't moved in the initiative order before the creature that killed the character.
- Bugfix: Fixed that if your grapple expires, your hand would remain occupied.
- Bugfix: Fixed that a restrained creature wasn't able to take the Escape action.