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A0.761 Patch

Hey everyone, you'll note that we had the a0.76 patch out last weekend...that was a mistake, we actually only wanted to launched that into the Beta version. Ah, can't do anything about that. Since it was out, we did get to hear what people thought of the bugs and such, so we went ahead and tried to fix some of them with the a0.761 patch. Here's the changelist:

Alpha 0.761 Changelist

Added laser weapon items in Creation Editor
Added motorcycle items in Creation Editor
Added jet items in Creation Editor
Added new vehicle weapon types in Creation Editor
Forward inertia after character dies in a vehicle
Optimized weapon movement and aiming for vehicles
Added field of view slider for camera
Added another 10 slots for saves
Changed the way items are organized in the NPC store
Added the Ostrov Shark (giant fish)
Added the Caelum Rex (giant bird)
Always day time in Build Mode
No ai enemies in start area of Adventure Mode
Added durability to multiplayer
Added oxygen level to multiplayer
Added stamina to multiplayer
Added animal ai options to versus mode
Changed multiplayer day/night cycle so that night is shorter
Added limitations to naming conventions in multiplayer
Added parsing options in multiplayer lobby for game type, server name, room number, etc.
Started using Steam Workshop for ISO storage in multiplayer
Added ISO download failure prompt
Added map marking
Optimized multiplayer memory use and database use
Optimized procedural terrain and resource location
In Windows and Linux, players can now open the client even when the server is still running
Fixed Layerback mission problems
The climate in Adventure mode is now saved
Fixed the lag when exporting multi-barrel guns in multiplayer
Fixed multiplayer saving objects to wrong location
Fixed female character unable to climb ladders
NPCs on patrol will now stop to have a conversation with player
Fixed some plants crashing the game when gathering them
Fixed colony repair machine causing crashes
Some resources have their limit upped to 9999

We've now moved on to a0.8. That build's contents are going well, I think you'll really like some of the new things we're adding. We're aiming for early May release.