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A0.751 Patch and GDC

We have our first Steam patch with a0.751. This patch fixes a lot of bugs, mostly for multiplayer. The change list is below:

Fixed I/so transferring failure bug in multiplayer(this one causes people to not being able to join game)
Fixed not showing resources above the head when gathering resources in multiplayer
Fixed not showing player kill data in versus mode
Fixed doors opening twice in multiplayer
Fixed AI fighting AI showing up at the top in multiplayer
Fixed player ui interface bug in multiplayer
Now friendly players show up as blue dots on the map, bosses as big red dots
Now weather is synced with every player on a server
Fixed a camera bug regarding ai
Fixed getting on a car and still in shooting position
Fixed most item bugs in multiplayer
Changed battle music to only when fighting bosses
Changed Mac version to use OpenCL through CPU on default (needs testing to see if it works, might crash the first time and be ok the second)

Please note that when joining multiplayer once you've updated, you will need to join the servers that say A0751 and not the older version servers.

Unless we're doing bug patches, the next update should be coming in about ~2 weeks, it's not a major update, but will contain some new content. The major update will be a0.8, which should be ~late April. For a0.8, we want to include saving building structures as ISOs and making them share-able; adding in building block LOD to save on memory; adding in ai attacks on camps and colonies; DOTA like tree structure for item replication; missions in adventure mode; character select in multiplayer; new story missions; and more.

Finally, we will have a booth in the corner (since we signed up so late) at GDC Play at GDC in San Fran next week, so if any of you are going, drop by and say hi!