UPDATE: Bug reports have helped us eliminate most of the remaining issues with this release candidate. However, due to the memory leaks in Unity 5.2.1 and the broken lights in 5.2.2, we're currently waiting for a new Unity patch before building the next (and hopefully final) release candidate. We'll keep everyone updated on that.
If you're already running the beta, your game should update automatically. If you're not in the beta, think carefully before joining. Warnings & instructions here:
http://steamcommunity.com/games/237850/announcements/detail/128710596361889539
Recent fixes
- Fixed lighting on inventory items in Europolis
- Made sure inactive collision meshes are hidden correctly on scene start. This should fix issues with seeing blue/green/pink walls and boxes found in the previous build
- Fixed blurry camera in Journeyman's Inn
- Fixed various collision issues
- Fixed issue with cinematic camera clipping through the Bellmaster's mesh in Europolis
- Other minor fixes
Known issues
- Memory leak: we're waiting on Unity to fix their engine. Patch is expected shortly
- Probably some visual glitches here and there, along with lighting issues in some scenes. We're working on it!
- Occasional dodgy collision, with characters clipping into scenery. We're working on this one, too!
We should be getting close now. Thanks again for submitting bugs (CTRL+B) and for helping us with the engine port.