We finally released our Steam demo after a year of playtesting Underboard, the game has come a long way and a lot of that is thanks to all the testers and their feedback.
To start this new development chapter we wanted to do 2 things, add another part of the narrative to the game and start a new marketing push. Since we're expecting more new players to come, we improved our introductory experience to better explain the game based on feedback from testers.
There's still a lot more we want to do in our path to the full game release like adding tons of new content, completely new systems, more music tracks, complete the narrative and localize the game to more languages.
Try the demo, give it a wishlist if you like it, and consider sharing your feedback with us in our discord.
New Introductory Experience
- The old tutorial is gone.
- A new short and guided run where the narrative of the game starts to unfold now works as the tutorial.
- After completing the tutorial, you will be able to start normal runs, where the narrative continues to develop until you get your first win.
Changes
- The old world map was replaced by a zone selection menu in the title screen.
- The collection was moved to the title screen.
- The spell keybinds were changed to the alpha keys 1-6 to avoid keyboard layout issues.
- The space keybind now works to toggle the rewards menu.
- Bosses with multiple rounds now show a "Round X" title card after winning a round.
- The start combat button is now highlighted until combat starts.
- We added analytics for events in runs that would aid us in balancing the game (you can stop sharing your run data with us from the title menu settings).
- The Plague spell now applies 50% more Poison at base and 25% more per use.
- The Instant Sprout spell now applies 2 Harden at base (from 1).
Fixes
- Fixed being able to drag characters during the move animation between map areas.
- Fixed instances of the dialogue panel flickering before opening.
- Fixed skipping dialogue lines too fast with the space keybind not registering line ends, making the text continue to be typed instead of fully revealed.
- Fixed the Fish and Crab spells not showing the correct tooltip details for their stats.
- Fixed the Battery skill from the Robot showing 1 less hit in its collection tooltip.
