Hey folks,
Thanks for you patience as I muddle through this total save transformation.
The good news is that it is lightning fast, and I've heard that the game now starts up super-fast for those on older machines. This is great news, as this save-game change has been... painful.
It turned out that location information was actually buried in THREE places, and not the two I had been working with. When you leave a location it is supposed to look in the primary player save in order to respawn the player. What I had forgotten is that there was interim information for when you zoomed into a location, which hung around far longer than I was aware of, and caused you to 'pop' back to that location, which was... annoying.
That *should* now be fixed on this build. Again, thanks for putting up with the instability and jank as I move toward solidifying this new build. I fix other bits and pieces at the same time as I'm doing the 'big' stuff, so the game *is* actually getting better, even when it seems hard to believe that sometimes.
- Dene