Holy crap this is a big one. I imagine this might well tip the balancing of Angels over into OP territory, but we can always pull back again. Overall, this is going to change the way the game plays for everyone, Angel or not.
If you *hate* the changes, that's fine. Just let me know precisely why, and in terms that don't seem like I need to call the FBI or bomb-squad.
[DONE] Angels and other creatures with flight now fly across voids again.
[DONE] Fixed Gamble crashing on Traders
[DONE] Paragon now has a lot more HP
[DONE] Paragon heals for 50 HP whenever the player is seen being struck
[DONE] Consecrate is now only removed on the player being struck
[DONE] Consecrate's ending is now much clearer
[DONE] Leap of Faith is now cheaper, making it a viable alternative to Shockwave
[DONE] Cruciform now scales with Endurance
[DONE] Allies falling down holes with you no longer become enraged by your broken potions
[DONE] Increased prices and weights of shields
[DONE] Buffed the effects of status weapons by quite a lot
[DONE] Changed Blind Fury to Blind Faith. Blindness now confers a 20% Parry to Angel Devotees, before shields are added
[DONE] Turrets no longer suffer from being Retribution-ed
[DONE] Retribution now scales with Endurance
[DONE] Blind Leap costs 40 to make it a cheaper option than Shockwave
[DONE] Consecrate is now far clearer, only clears when YOU attack, does not give energy, and cannot be stacked
[DONE] Cruciform now scales with Endurance
[DONE] Paragon gives you more energy (scaling with Endurance), gains health when YOU are hit
[DONE] Fixed the one-turn update needed to see the correct Revelation distance
[DONE] Impossible dungeons should no longer generate, even with stupid templates
[DONE] Ruins that you've found should still be found on subsequent versions
Oh, there's a 'paid' DLC coming in March, so I guess that's a thing, too. It'll be $5 for a 100 floor megadungeon... or you can come to my Discord and beg for the very sad cheat instead.
