Hey folks,
Welcome to builds 900 and on. Yes, really. So much has changed since last year.
I've held off doing this for the longest time because there are a LOT of you out there, and I didn't want to deal with a huge influx of issues at one time. This way, I've tested the game out on a smaller (more insane) audience and annoyed them instead of all of you.
Those on the experimental branch will be well aware of this, but the rest of you are in for a big surprise. Well, several actually.
- the UI has had a complete overhaul
- the dungeon generator was thrown away and started again from scratch
- there are lots of new dungeon features, too
- minor ruins are now far more interesting
- the Traders have been replaced with far more varied Events (which also include traders)
- the map is way more helpful
- the balance of the game is a little more challenging, with way fewer exploits
- armour makes more sense
- the Steamdeck version is actually really nice
...and so much more.
I personally think the game has never been better, more stable, or more of a retro ego-stroking exerc... I mean goose-filled nightmare.
Enjoy!
- Fluttermind
