Sorry I haven't had an announcement for a long time, mainly because I've been busy working on a big version update. Originally intended to be released after the completion of the major version update content, but the workload here is really large for me, so I decided to give you a phased work report.
At present, the main work is to make the UI function of the occupation game mode. After entering the last city, it is necessary to compete for various urban areas. Each area has two parameters of occupation degree and security degree, and different areas can increase relevant parameters by upgrading different types of buildings. Buildings have a certain durability, durability after an attack will affect the function of the building, some buildings can produce resources, higher level will bring more production, also is working on the patrol function, each area can form patrols, patrols can fight in the event of an attack to prevent the building from being attacked. More content is still in the design and production, but these work for a person really can not be done in one day, including the follow-up is still in the work plan of the partner system and more clothing action and so on... Anyway, I still want to continue to work hard, I wish you a good day!


