Update 0.15
We’re introducing new combat features, an economy overhaul, and numerous UI/UX improvements!
Combat:
Heavy and Tactical Sniper bullets now penetrate enemy players and spawn points now prioritize locations closer to teammates.
Currencies & Economy:
An economy overhaul introduces a 3-currency system with Credits, Merits, and Marks.
- Credits: Primary in-game currency earned through play. [300 Credit Points = 1 Credit]. Points are earned through gameplay via kills, assists, damage, and more!
- Use: Convert to Merits and Marks.
- Conversion: 25 Credits = 1 Merit, 100 Credits = 1 Mark.
- Merits: General currency earned by leveling up and performing well with weapons.
- Use: Unlock weapons, mods, abilities, and combat kits.
- Conversion: 4 Merits = 1 Mark.
- Price Breakdown:
- Primary Weapons = 7 Merits
- Mods = 3 Merits
- Abilities = 5 Merits
- Secondary Weapons = 3 Merits
- Combat Kits = 5 Merits
- Marks: Premium, cosmetic-only currency.
- Earned: Currently only available by converting Credits or Merits into Marks.
- Bonus Credits: Earn an additional 50 Credits per level up after unlocking all combat kits, abilities, and mods.
UI/UX Improvements:
- Currency Display: Merits, Credits, and Marks are displayed at the top of the interface for easy access.
- Currency Exchange Page: Access an intuitive currency conversion page by clicking on a currency symbol.
Achievements:
Added several new achievements!