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Episode 4: Bangkok - Hotel & Rock Band - Release Notes

Episode Four Release Timings

HITMAN: Episode 4 Bangkok releases worldwide across PlayStation 4, Xbox One and Windows PC on August 16th at 13:00 CEST / 4AM PDT.

HITMAN: Episode 4 Bangkok sees Agent 47 touch down in Thailand as he tracks his next target to the Himmapan luxury hotel and resort, just outside of Bangkok. There, a world-renowned rock band has been recording their next highly anticipated release.

Unfortunately for the band, it seems that their lead singer and bassist - Jordan Cross - has been a bit of a naughty boy. He has managed to find himself in a spot of trouble; and must now pay with this life. That’s where Agent 47 enters the equation.

https://youtu.be/UgXAKvLPaTk
Episode Four: Bangkok Release Notes

  • New Destination: Bangkok
  • New Story mission: Club 27
  • 8 new Opportunities for “Club 27”
  • 20 levels of Bangkok Mastery, with the following unlocks:
    • 8 new Bangkok Starting Locations
    • 9 new Bangkok Agency Pickup Locations
    • 6 new weapon/gear unlocks

  • New suit for Bangkok: Casual Suit
  • 65+ Bangkok-specific challenges
  • 7 new trophies/achievements
  • New 'The Sarajevo Six' Contract. Target 4: The Veteran. (PlayStation 4 Exclusive)
Live Content for Bangkok will include: New Escalation Contracts, Elusive Targets and New Featured Contracts (Contracts Mode)

General Improvements

Contract Lookup
You can now search for player created contracts via the contract lookup feature. Each new player created contract will feature a new contract ID. Anyone on the same platform (PlayStation 4, Xbox One, or PC) can use that ID to pull-up and play the contract in question.

Note:

  • You will receive a notification message if the contract utilises episode content that you do not own
  • Access to the contract tutorial has been moved to the “Create Contract” page to make way for Contract Lookup

Detailed Weapon View
We’ve had plenty of people wanting to see more information about each weapon available to Agent 47 before he embarks upon any of his death-dealing excursions. We’re happy to say that we now provide additional information about each of these items prior to stepping across the globe into one of HITMAN’s destinations.

Pop-Up Message Improvements
Pop-Up messages within HITMAN have received an overhaul. They’re now much more consistent in the terms of information provided, as well as their overall structure.

Misc Improvements

  • Loading screen indicators have been updated to behave in a much more consistent manner
  • Story and Mastery pages now highlight your most recently unlocked section by default
  • More loading screen tips have been added to the game
  • A patch notes tile has been added to the top left section of HITMAN’s featured menu. Selecting this tile will open the game’s latest patch notes in your web browser.
  • The Square Enix Membership tile is now removed once you have linked HITMAN to your Square Enix Membership account
  • It is now possible to navigate any tiles that scroll in the featured menu, using left and right triggers/mouse wheel
  • Challenges from challenge packs are now grouped together
  • Elusive Target challenge images have received minor visual updates
  • Checkmark and forward/back UI menu elements have had colour/transparency consistency improvements
  • Should you experience a disconnect while in an in-game menu, you will now be provided with the opportunity to reconnect before leaving the session.
  • Stability improvements have been made to launching contract missions
  • General performance optimisations have taken place
  • Additional stability improvements have been made to backend servers

Fixed Issues

  • “Not in the Guidebook” achievement can now be earned when opportunity notifications are turned off
  • End of mission scores now correctly reflect any non-target kill penalties incurred
  • Some rare occurrences of NPCs choosing to stop in a single location, rather than continuing to walk along their way, have been fixed
  • A bug that sometimes prevented players from saving their created contract has been fixed
  • Various localisation improvements have been made to Achievements and Trophies
  • Paris - Fixed an issue where Sato does not react after save/load
  • Sapienza - Fixed an issue where NPCs could be trapped inside stairs if subdued
  • Fixed a clipping issue that occurred when subduing enemies from cover
  • Fixed a rare occurrence wherein which an NPC would ignore a thrown prop