Hi Players!
I know I have announced the next update for next week but isn't it better to get some new content now?! Exactly one month ago I have launched the Early Access Version of The Last Veggies on Steam! That's why I am moving the update to today! A lot of changes have happened in the last month and this update brings some major new things with it as well. Of course I have also fixed one or two bugs.ːsteamhappyː This Update brings along character levels and trait improvements, some new events and some new or reworked enemies. For a detailed list of all content read the text below.
This is also going to be the last big Update for while as the next couple of weeks will be full of other stuff. Next week brings us the Gamescom in Cologne, Germany and I will be there for some time to check out some of the new games and features coming up in 2023/24 and of course also to do some advertising for The Last Veggies!
The next Update will be here the 1st of September and I will focus on bug fixes and changes to the game (not so much on new content). Thank you all for reading and supporting the game.
I wish you all a great weekend! ːsteamthumbsupː
Orange Sloth Games
New Content, Fixes and Changes:
New Content:
Character Levels:
- unlocked characters can now be leveled up with golden carrots
- this will improve their trait stats
- level 5 is max level for now
Events:
"Bloodthirst" event added:
- enemies deal 100% bleeding damage
"Thick Skin" event added
- enemies have 10% more health
"Meteors" event added
- it is raining meteors you better take cover
"Alpha Predator" event added
- a special monster designed for hunting humans
Achievements:
- "Upgraded" Achievement added
- "My Favorite" Achievement added
- "I am the Alpha" Achievement added
Reset Button:
- a reset button for those who want to start from the beginning (resets all characters, maps, levels and scores)
- do not press it if you want to keep your progress
- can be found in options under gameplay
Changes:
Events:
- changed the Event-UI
- created a pop up when an event is about to happen
Explosions:
- changed the way how explosions deal damage
- the closer you are now the more damage they deal (for enemies as well)
- increased the radius for all explosions
Bleeding Status:
- bleeding can now stack unlimited
- if you are bleeding and get hit you have 1 more bleeding stack to fix (before nothing happened)
High-Tek:
- changed the trait
- trait has now a negative effect as well (80% more fire damage)
Heavy:
- changed the trait
- does no longer ignore weight, but walks 10% faster than others
Hermann:
-changed the trait
- instead of 10% reduced cooldown he now has 1second reduced cooldown per level
The Last Stand (Map):
- removed shaders and wind on bushes (was not noticeble and caused performance issues)
Raiders:
- new animations for raiders and their weapons
- raiders can now shoot and slash (but in a better workflow)
- they look more "alive" now
Gamepad:
- finally managed to get a smooth swap between gamepad and keyboard/mouse done
- this also leads to ui buttons not being active all the time
Fixes:
Tractor:
- fixed an issue where Mr.Veggie has unlimited skillpower after using the tractor
Gamepad
- fixed the issue that the gamepad rumble was not working
Ongoing:
GameMode 3:
- currently working on the first map for GameMode 3 "Seed Savers"
Restart Button:
- causes trouble when being pressed multiple times (crazy fps drops) -> working on it