Update 0.7.6.5
Hey Players!
Another week another content update! I have been working on some of the previously announced content as well as on some new achievements and other newly added stuff.
This week there is a new character waiting for you, Terry the Ninja. Also there is a new evil around in the Farmlands. The Bison has arrived and he will not stop until you are defeated. Play the Veggie Delivery GameMode to meet this new Boss and unlock an achievement for defeating him! Besides that I have added 6 more achievements for you to unlock! I have also adressed some issues with the melee weapons in the game and added some new animations for those as well. For the detailed report read the Log below!
There are some other news here as well. I have decided to update the game now every 2-3 weeks as it is a lot of work and I have some other projects on the side as well. The Date for the next Update will be visible in the game on the top right corner. I will still do my best to fix any bugs as soon as possible so don't stop to keep me informed about any issues that you encounter.
Have a great weekend! ːsteamhappyː
New Content, Fixes and Changes:
New Content:
Bosses:
- a new evil Boss has joined the Monsters "The Bison"
- the bison brings corrupted Monsters and a lot of heat with him
Terry:
- a new Character has been added to the collection
- Terry is a Ninja and brings some new specials and a unique trait
Animations:
- new Melee Animation for the Pitchfork
Achievements:
- new Achievement "Hotter than hell" added
- new Achievement "More Than I need" added
- new Achievement "In the Dirt" added
- new Achievement "In the Heat" added
- new Achievement "In the Dark" added
- new Achievement "Modern Technology" added
- new Achievement "Scared of the dark" added
Fixes:
Pitchfork:
- fixed the error that the pitchfork can not be upgraded in the Shop
Hermann:
- adjusted the Slime Graphics of Hermann to the right size and shape
Lucifer:
- fixed the issue with damage not being multiplied when usin the XXX bottle with explosive bullets
The last Veggies (Gamemode):
- fixed an issue with the golden carrot progress (money given for veggies was not being counted)
- it is now easier to unlock golden carrots in this gamemode
Changes:
Achievements:
- changed the progress for the 20 Wave achievement to normal or higher difficulty
- changed the text in the progress section for hidden achievements depending on if they are unlocked or locked
Henry:
-changed Henries Trait Icon in the character selection
UI:
- created a space between the wave and the numbers in the Last veggies Gamemode (Wave 3 / 15)
Balancing:
Lucifer:
- increased the upgrade time of the golden Special from 1 second to 2 seconds
- changed the way how his trait bonus is calculated, now more accurate
Michael:
- increased the crit. chance from 1% to 2%
Ongoing:
The Last Stand(Map)
- still working on performance issues with this map
GameMode 3:
- currently working on the first map for GameMode 3 "Seed Savers"