Content Update 0.7.6.0
Hi Players! I know it has not even been a week since release and I wanted to update the game every one or two weeks but a couple of recent events have led to this early content update.
Lets start with the less great news first. A couple of players have experienced bugs with the steam Achievements and progress in the game as they had more than one user on the same Pc. I have adressed this issue now and everything is working smoothly no matter how many user you have on one Pc. Other than that there have been a number of bugs reported to me and I have reacted as fast as possible and removed all of them (for now?).
And now the good stuff. I have been working on some new content as well and rather than waiting another week I have uploaded all of that in this update as well! So there are a few new features and even a new character for you to dicover! For more information you can read the detailed report below!
I wish you all a great weekend! ːsteamhappyː
Update 0.7.6.0 Log:
New Content:
Characters Traits:
- each Character now has a unique trait that is active from the start of a run
- every trait makes the game easier in a certain way and is different for each character
Hermann:
- a new Character has been added to the collection
- Hermann is an engineer and brings some new specials and a unique trait
UI:
- new layout for the character selection for more readability and more convenient look
- every level has now a restart button (yes it was missing before)
Fixes:
Placeable Turrets:
- changed the way how turrets are looking for enemies
- fixed a graphic bug of the turret showing it upside down
The Last Stand(Map):
- fixed an issue where enemies became stuck behind a box
Corrupted Fly (Enemy):
- the corrupted fly now does what she was supposed to
- instead of just lying around on the floor the fly turns into a weird slimey tree
The Last Veggies(Game mode):
- fixed an issue where the player was not able to press any buttons with the gamepad after completing the mission
- fixed the localization issue with the Success Overview at the end
Tractor(item):
- fixed the localization issue in the item description
Achievements:
- fixed the bug with the number of kills and trucks that have been delivered (works properly now)
Changes:
UI:
- added a space between the wave text and the number for a more convenient look
Achievements:
- changed the process for steam how achievements are unlocked and saved as there were issues with multiple accounts on one device
Status effects:
- changed the visual effects for bleeding and slime so it is more clear to the player when the effects are active
Balancing:
Hard (Difficulty):
- changed the maximum number of enemies on hard from 30 to 20
- reduced the spawnrate from 1.25 seconds to 2 seconds
The Last Veggies (GameMode):
- adjusted the number of Infestors (Green Bean Enemies) according to the difficulty
- easy -> 2 max
- normal -> 3 max
- hard -> 4 max
Ongoing:
The Last Stand(Map):
- still working on performance issues with this map
Boss Number 5:
- working on a new Boss for the next Update
GameMode 3:
- currently working on the first map for GameMode 3 "Seed Savers"