Developer postOriginal post (opens in a new tab)

UPDATE 20, TRELLO AND PRICES

OPEN DOOR DEVELOPMENT 2.0

We’re renewing our commitment to AAA Indie with ODD 2.0 you’re going to be able to see what we’re working on along with our progress towards the update. So check out our Trello Board! and watch as we progress towards each release date.

UPDATE 20

It’s finally time for the big Unity 5 upgrade! It was a big goal that kept showing its head with performance issues and now it’ll be answered. In addition to improved performance, we’ll be beginning new features and expanding on to Hell Week. We’ll be adding the unnerving killing machines (aka CTRs) into Hell Week, one capability that we can add in without destroying the framerate thanks to Unity 5! We’ll also be including a endgame for the final 4 Marines as well as DOORS! That last one may not sound as exciting but tactical shooters need doors unlike other games we won’t mention by name…

STORE PAGE UPDATED

Our store page hasn’t changed a whole lot since going on Early Access so using feedback from you guys we have made some adjustments to help people make the best buying decision for them. A big change that deserves special notice is the price reduction! We’ve lowered the price for Interstellar Marines to reflect market conditions with all the new games that have come up on Early Access since the old prices were set.

If you’ve purchased the Regular Edition of Interstellar Marines you now have the Frontliner Edition. We’re doing this to give people who buy in Early Access something special a little further down the road, and so we have the “Regular Edition” title available for use when we get out of Early Access with the full release.

We hope you enjoy all the new changes and (insert inspirational comment here)

FOR THE LOVE OF THE GAME,
Your Team at Zero Point Software