Morning Marines,
We have another Hell Week hotfix to share with everyone. We now added more information and warning for elimination as well as an ability to rejoin during late join. We also fixed some major bugs that you have given feedback to! We hope you enjoy this hotfix and hope to see you in-game!
FOR THE LOVE OF THE GAME,
Your team at Zero Point Software
Update 19c - Hell Week: Hotfix 3
Version: 0.5.19c
Released: 26th June, 2015
What's New
ADDED: If a player leaves a Hell Week server, and has not been killed by another player or suicided, he can rejoin the game during the late join period
ADDED: Additional AI SARA announcements
Improvements
UPDATED: When elevators start to move up, any players spawning in will spawn next to the top of the elevator
UPDATED: Adjusted the join time and late join time for Hell Week clusters
UPDATED: The 'You are up for elimination' message to only appear once the elimination phase starts
UPDATED: In spectator mode dead players are greyed out
UPDATED: In spectator mode, the name for all players appear when in freecam
UPDATED: Numerous additional small changes and fixes to all Hell Week maps
Fixes
FIXED: "Inability for some players to connect to a Hell Week game when the join button is active"
Known Issues
- The mission overview is currently a place-holder, and will be completed in a later update
- Some crates may require several attempts to open
- Players joining within a few seconds of a Hell Week starting may get an error that they cannot join. This is due to out-of-sync clocks. Please wait a few seconds and rejoin
- Players may occasionally lose their inventory when moving between servers
- Some new achievements and TP rewards may not work. We're investigating
- The HUD names and kill messages will be clipped on aspect ratios that are less wide than 16:10
- The game will stop updating when switching out of fullscreen in Windows (known bug in Unity 4). If you are on a moving elevator or platform, this will cause you to fall through it
- View jittering may occur when jumping on lossy networks
- Audio may cut off partially/completely on weapon/helmet sounds
- Other players will seem to float above or interpenetrate while standing on a moving dynamic platforms (network smoothing will exaggerate this effect)
- Potential to fall through elevator when moving
- When joining an in-progress The NeuroGen Incident game, additional waypoints may be visible
- Player may sometimes spawn with no ammo in one or both weapons. Reloading fixes this
You may need to restart your Steam client for it to recognize and download the update.