Greetings and salutations! Time for another update, bringing the alpha up to 0.5010. We've still been working on the resolution/mouse box issue, among other things as is seen in the fixlist below.
Anyone still encountering problems with the resolution and/or mouse, send us your log please, as is stated in the BUG REPORTING thread on the Steam community.
FIX-LIST
- FIXED: Collect all shortcut now works properly
- FIXED: Starchart shortcut now works properly
- FIXED: Heavy weapons ammo is now spent properly
- FIXED: Automatic tab selection error (YOUR SHIP & DRYDOCK) related to the Loadout screen when in Drydock
- FIXED: Several potential crashes related to the Loadout screen in the Drydock
- FIXED: Fighter prices in the Systems screen when in Drydock
- FIXED: An exploit: mounting a weapon from the Loadout screen (DRYDOCK) didn't charge the player
- FIXED: A bug in the Buy Interface. It was possible to buy zero-quantity items
- FIXED: Several bugs related to buying, selling, mounting and dismounting heavy weapons when in Drydock
- FIXED: Several boarding related crashes
- FIXED: Several scripting errors that could cause a memory leak
- ADDED: Secular station now has appropriate schematic image
- ADDED: "Deadzone" to mouse-steering. This feature will be further upgraded over time.
- UPDATED: Asteroids now drop different loot, based on asteroid field parameters (ore, chance to drop & drop quantity)
- UPDATED: Updated the EULA.txt to include Privacy Policy
- FIXED: An issue with the resolutions and "boxed mouse", where you couldn't use the entire game viewport.