We have added support for different texture quality video settings for different range of PCs.
In its current default setting Game memory usage has been reduced significantly (~25%) and should help overall game load time and performance for all but especially low/Medium range PCs. Low and High quality options will be made available in the next update.
Changes:
* Building purchase costs when speed buying is now based on the level of the building. Level 1 is unchanged but for every level after that it will increase the multiplier by one
* Income from Tourism and Trade traffic at very high levels has been slightly reduced
Fixes:
* Fixed Starbases launching a large amount of fighters which was causing turns to slow down due to the very high number of ships in late games
* Fixed an issue where fighters would not land immediately upon being recalled to their carrier
* Fixed an issue where sharing intelligence (treaty) could cause a crash
* Colonizing a previously occupied colony will have previously selected builds/upgrades cleared until the player chooses to build/upgrade (existing buildings are left intact)