main features that I have worked on in the past three weeks:
Done :
- Added a basic game tutorial.
- Added the ability to make cards or items with different attack targets.
- Added BloodLust effect and Blood Lake Cloak item.
- Added Added Spiky Pauldron item and HardShell effect.
- Added 3 more attacks to the player.
- Added missing icons for the current useable effects.
- Attack to a fixed hexagon on map will now rotate the character if not in the right direction.
- Changed some descriptions.
- Changed some cards and items tiers.
- Basic balance for the monsters, starting deck and some cards.
- Fixed visual bug on the world map.
In Progress :
- Reward system changes - making it more dynamic and smarter.
Getting very close to finish step 2 - first act and character progression (only monsters interaction for now), Best regards.