Last week we did the following:
Optimization Fixes:
- Low resolution of Fire Attack effects
- Enemy collision physics upon knockback
- Spells not shooting in mouse icon's direction
- Display of the wrong materials pick-up
QoL improvements:
- Main page character movements
- Carson running animation
- Elites added dash attack warning
Rebalanced ranged weapons
This weekend we will start the 1st playtest for the beta version. All ideas and suggestions are welcomed!
