Developer postOriginal post (opens in a new tab)

Vermintide: Stromdorf - OUT NOW!

Heroes!

The latest (and no doubt greatest) Vermintide Adventure has been released. We welcome you to the wet and windy town of Stromdorf!

http://store.steampowered.com/app/463795/

Trailer

https://www.youtube.com/watch?v=5RfKBo_S-Cg

New Features

🌟Added 2 new missions!

  • The Courier - Somewhere among these beautiful green hills is the missing courier, and hopefully our heroes aren’t too late
  • Reaching Out - The heavens are constantly stormy over the town of Stromdorf, but that doesn’t stop our heroes from treading through the muddy streets to battle the Skaven up close

🌟Added 1 new weapon!

  • Executioner’s Sword - Markus Kruber is eager to wield this massive two-handed sword that can behead multiple Skaven at once. This weapon can only drop on levels included in the Stromdorf DLC

🌟Added 5 new Achievements!

  • The Parley
  • Thunderwater Ale
  • Krench
  • Heads Will Roll!
  • Heading for Decapitation

Fixes & Tweaks

  • Fixed instance where game would soft lock if a new player joined just as the party was completing the map or getting defeated until the joining player disconnected
  • Garden of Morr: fixed floating tree 🌳
  • Fix for various crashes
  • Host migrated sessions will now maintain the privacy setting of the previous session 🔏
  • Fixed inconsistent behaviour when trying to open the Bounty Board or Lorebook, while ready for matchmaking
  • Host migration occurring during end screen now correctly sends you to the inn rather than the map played
  • Fixed a soft lock when using the chat during character selection when joining a game
  • Fixed player doing an unintended dodge when moving and attacking while using a controller with left-handed layout 🎮🤸
  • Disabled changing hero while waiting for a hero change to prevent getting stuck in overhead inn camera 🎥
  • Fixed Bright Wizard staff HUD icons to display the correct staff currently equipped 🔥
  • Rat Ogre: Fixed some cases where the Rat Ogre would spin when playing with low FPS
  • Rat Ogre: Fixed so that the Rat Ogre won't try to shove dead enemies
  • Fixed an issue where you wouldn’t get to choose a new hero if yours was taken if joining a game through steam overlay

Balance

  • Pack-Masters now affected by knock-back trait
  • 2-Handed Hammer:
    • Now one shots Clan Rats on Headshot in Cataclysm difficulty
    • Improved damage against boss units
    • Improved armour piercing damage across the board

  • War-pick:

    • Tweaked armoured and unarmoured damage for nicer progression curve (removed overkill vs unarmoured)
    • Increased armoured damage for green/blue to hit damage thresholds

  • Repeating Handgun:

    • Reduced recoil and made Spin charged attack uninterruptable
    • Increased Damage output for Repeating Handgun
    • Changed hold input for Spin charged attack to left mouse (instead of right mouse)
    • Slowdown for charged attack is now applied earlier
    • Slightly decreased the spread while moving with the repeating handgun

  • Single-target Attacks:

    • 1h axe heavy/2h axe light/1h hammer heavy - tweaked blue/green weapon damage to hit target thresholds (blue: lower unarmoured dmg, lower armoured dmg. Green: Lower armoured dmg)