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Patch 1.8.3 - Bot love, Contract love and fixes aplenty!

Heroes!

Today we bring you patch 1.8.3, which includes various fixes, tweaks and adjustments based on both your feedback and our findings.

The list below covers everything you could expect to see in this patch...

...or does it?

Anyway, cheers to you all 🍻 and of course let us know your experience with this update!

Fixes and Tweaks

  • 🤖Bots:
    • Bots will now attempt to dodge Stormvermin attacks when there is space to do so.
    • Bots will counter attack more rapidly against Stormvermin and Chieftains (Krench). 🤼
    • Fixed case where bots could fall through the world after teleporting. 🕳🏃
    • Improved bot aid code to be more robust in uneven terrain.
    • Fixed bots not correctly disengaging under some circumstances when too far away from other players. 👨‍👩‍👧 <-------> 🙍
    • Reduced forced disengage range during hordes and big numbers of roamers to encourage bots to stick together better during these circumstances.
    • Fixed bots not always disengaging when trying to avoid Stormvermin patrols.
    • Improved bots ability to follow player on narrow catwalks and close to ledges. 🤸
    • Bots now give healing draughts to wounded and low hp players if they have them and the player is able to receive them. 📤🍷📥
    • Bots give players bombs or potions if they have them but the player doesn't.💣
    • Fixed some cases where bots get stuck on ladders when enemies are nearby. ⛄🐀
    • Made bot pathing to health, potion and grenade pickups more robust.

    📜Q&C**

    • Added contracts for Stromdorf levels. ⛈️
    • Removed Ordnance Trial on Black Powder due to inconsistent drop rates.🚫💣
    • Removed Rat Ogre contract on Chain of Fire due to inconsistent spawns. 🚫🐀
    • Added 1 tome versions to the levels that were missing it. ➕📓
    • Fixed desync in Ordnance Trial contract progress that could occur. 💣🔗

  • Fixed so that client third person weapons are not shown when knocked down.
  • Fixed a crash related to Boons. 💥
  • Fixed a rare crash that could happen when joining a friend when already in a game. 💥
  • Fixed issues arising when equipping and re-equipping Lichebone Pendant with a grimoire equipped, or joining a game with the trinket equipped while a player already has a grimoire. 🍖📗☠️
  • Fixed client melee sounds not being heard by other clients. ➕🔊
  • Fixed so shield slam action deals damage now if you have stacked speed buffs. 🛡 Also fixed so we calculate the attack speed of a swing before the swing and use that speed throughout it, fixing the issue where you miss enemies at the end of an attack if your speed buff runs out. 🤺
  • Fixed input issues with giving potions.
  • Fixed so that Lohner cannot turn his head more than 90 degrees. ❌🦉
  • The Courier* - Fixed issues with the Cemetery door - such as being able to throw barrels through door and invisible collision in the middle of the doorway. 🚪
  • Reaching Out - Fixed some wall jump exploits.
  • Fixed issue where spamming the Drakefire Pistols' charged blasts resulted in firing normal shots instead of intended charged blasts.
  • Fixed window for taking melee damage that clients had when pushing.
  • Fixed issue where reload input was ignored if you tried to vent immediately after firing a spark with the bolt staff. ⚡
  • Fixed Ratling Gunner kills not showing up in end game stats. 📊

edit:

  • Fixed the Rat Ogre's neck hitbox to not include spine! 🤜📦

* Updated from incorrect level - thanks Ishka!
** Changes to Contracts themselves occurred prior to 1.8.3 as a backend update so you may not notice further change if playing recently.