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Patch 1.9.8 - Fixes & Tweaks

Heroes!

Perhaps it's lunch where you are. Maybe it's breakfast. Who knows - you might be asleep? Depends, really.

For Vermintide though we know one thing, it's time for patch 1.9.8.

Below covers the changes in this patch, but we wanted to throw a spotlight on one in particular. We have finally been able to go live with a change which allows you to see the recently played with heroes in the Recent Games feature in Steam!

Feature updates:

  • Recently played with Vermintide players now appear in the Recent Games list in Steam 👌
  • The Red Moon Inn is no longer skullified ⛔💀

Fixes & Tweaks

  • Fixed some situations where ears clip through headgear 👂🎩
  • Fixed inconsistency in dual daggers light attack damage progression
  • Fixed a case where Stormvermin Patrols could get stuck opening doors, which in turn could lead to client disconnect 🐀🚪🔗
  • Fixed a popup crash that could occur when joining friends
  • Very slight CPU optimisations
  • Hawk Eye Trait - Fixed headshot multiplier that wasn't being applied correctly for clients
  • Castle Drachenfels - Fixed some locations where bots and/or players could get stuck
  • Castle Drachenfels - Fixed a hole in the geometry 🕳
  • The Courier - Fixed floating terrain
  • The Fall - Fixed hole in the geometry ️⛳
  • Garden of Morr - Fixed exploit which allowed players to skip a large part of the level
  • Horn of Magnus - Fixed culling issue in spectator mode
  • Kazid Kro - Fixed some holes in geometry 🍩
  • Kazid Kro - Fixed floating icon for Olesya's carriage 🐎👻️🛒
  • Kazid Kro - Fixed culling issues
  • Kazid Kro - Fixed some floating scenery
  • Kazid Kro - Fixed texture clash on a wall seen after the Brewery event
  • Red Moon Inn - Fixed a candle in Sienna's room which behaved unusually 🕯
  • Summoner's Peak - Fixed some locations where bots and/or players could get stuck
  • Trial of the Foolhardy - Bots should now correctly follow players in to the ice room 🏃🚶🚶🚶
  • Trial of the Foolhardy - Removed incorrect objective marker from the ice room
  • Trial of the Foolhardy - Skaven should no longer climb up through solid floors inside the portal room 👻🐀
  • Trial of the Foolhardy - Fixed hole in the geometry 🕳
  • Wheat & Chaff - Fixed flickering of textures due to maligned placement of an object
  • White Rat - Fixed some situations where it was possible to leave the level boundaries and exploit level behaviours
  • Wizard's Tower - Fixed a hole in the geometry 🍩
  • Wizard's Tower - Fixed situation where a player could hot-join the game and appear in an inescapable room 📦