Demo Update – Version 0.21
Hey spacemen and spacewomen, hope the demo has been treating you well.
v0.21 is here with a solid set of upgrades: new content, gameplay improvements, and a full combat overhaul. Fighting is now more skill-based, meaning no more spamming your way to victory. You'll actually have to earn it with timed based mechanics. More content should be available on the next update, have been a bit busy with marketing the demo and localizing it so Spanish.
I've also added full Latin American Spanish localization. Know someone who'd enjoy the game? Now's a great time to share it.
Gameplay
Combat
Added action commands to attacks to charge your shot. Press the indicated button when prompted during an attack for enemy damage or missing your shot.
Fixed an issue where suit energy wasn't draining correctly. Running out of energy now properly debuffs player attacks.
New Content
Added additional Yokai entries to Yokanet
Added onsen (hotsprings) on Komorebi town
Added several characters around Komorebi town
Fixed Bonsai collecting mechanics and upgraded models
UI & Quality of Life
Fixed overflow of text on several descriptions
Added cutscene skip functionality
Added option to disable controller rumble
Audio
New music added to the soundtrack
Fixes
Fix: West collider on Tsukimi Beach preventing out-of-bounds fall
Fixed meshes clipping into the camera in certain areas
Fixed battle button layout issues on different resolutions
Fixed colliders in inaccessible areas
Fixed doors going to incorrect interiors
