
Lords and Ladies!
The maintenance is over and once again the Heroes are ready to fight!
Please note that the 11.19.1 Update is mostly dedicated to the Hero rebalances. Also, every Lord and Lady may get 20 White Runes if they visit the Castle until 12:00 p.m. (UTC +3) November 23. For your convenience we made a quest out of it where you can exchange the runes for 1 Silver coin.
Let us remind you that the rines do not sum up and if you already have a rune — either White one or Gold one — you should use it first. Otherwise it will be replaced by the White Runes.
Please, do not forget to take the valuable runes!
Legendary Talents for Level 1 Heroes!
Dear friends! We could not go past your requests of allowing the Heroes of any level to have a Legendary talent.
We finally make it happen with this update. Hooray!
Now, your Hero can have a Legendary talent right from the Теперь легендарные таланты можно “надевать” на Героя с самого старта его карьеры – или службы, кому как больше нравится :)
New Skins
The otherworld disturbance had just calmed down, and the guests left, as the scouts reported on new visitors. Not so long ago, an advanced detachment was sent to clean up the raging Creeps, and they discovered ruins of an ancient temple... And those who had been locked in it for a very long time.

Improvements
The fire used by Warlock on the battlefield now has a deep crimson color.
Talents
Let's start with small changes to the talent balance available to all Heroes.
Legendary Barrier
Talent cooldown increased to 150 seconds (instead of 100 seconds)Alchemist Audacity
Damage increase from using the Ritual Dagger has been reduced to 25% (instead of 50%)Cry of Doom and Venomous Grasp
Cooldown reduced to 120 sec (instead of 150 sec)
Talents now increase Strength or Intellect (whichever is greater) by 5 + 0.5 per Star (instead of 2.6 + 0.4)Curse of Terror
Now the talent increases Strength or Intellect (whichever is greater) by 5 (instead of 7)Heroes
Demonologist
An excellent Hero who lacks survivability and attack speed a little got a well-deserved boost.
Initial Agility value increased to 55 (instead of )
Agility gain increased by ~ 34%
Health gain increased by ~ 12%Archer / Amazon
Sometimes, the brave and mobile Heroine just could not survive long enough, past the enemy's attack.
Active defense
The amount of damage absorbed increased to 70-554 (instead of 64-509)Frog Whisperer / Swamp King
This Health Build of this Hero has not been popular lately. Time to remind you about it!
Smash!
Now the damage from the first jump is 70-701 (instead of 59-592)Wendigo
Perhaps the creepiest (if we talk about appearance!) Hero of Praya could not always use the full potential of one of his ultis well.
Monstrous Hunger
Talent cooldown reduced to 90 seconds (instead of 120)Luna
The Supernova ulti has been weakened.
Surplus Energy
Now, when colliding with an enemy Hero, deals twice less damage to enemies around them (instead of full damage to everyone nearby as it did before).Vampire / Dahaka
The casting time of the dangerous Night Hero's talents has been reduced. Are you ready to face him on the battlefield?
Bloody Slash
The casting time of the skill has been halved to 0.2 sec (instead of 0.4)Buried Alive
The casting time reduced to 0.6 sec (instead of 1 sec)Banshee
Shrivel applied by the Heroine was unnecessarily strong when combined with other skills in some game moments.
Slumberous Whisper
The casting time of the talent is now 2 seconds (instead of 3 seconds)
Damage when interrupting is now 80-633 (down from 90-712)Deadly Fade
The duration of the talent is now 2.5 seconds (instead of 3 seconds)Chronicle
Minor edits for the out-of-time Heroine ːsteamhappyː
Prime-time
Now the Heroine accelerates time for herself by 40% (instead of 50%)For All Time
Defense stat increase is now 4-53 (instead of 4-58)Maiden / Nymph
An excellent Heroine often gave way to more active Heroes in the forest or on the boat. It is time to remind about herself ːsteamhappyː
Strength gain reduced by ~ 65%
Intellect Gain increased by ~ 15%
Cunning gain increased by ~ 75%
Agility gain increased by ~ 40% The Heroine's attack is now magical and increases from Intellect (instead of physical from Strength)Inventor
Both Strength and Intellect Builds of the Hero have been updated.
Details
Now increases the Hero's Attack by 1.5% for every five missing parts (instead of 1%)
Now, the parts are accumulated at three pieces per second rate (instead of two per second)Turret
The cost of using the skill is now 20 parts (instead of 25)Clockwork Bomb
The cost of using the skill in parts is now 30 parts (instead of 35)Mage / Sorcerer
The secrets of witchcraft, to which the Hero devoted his life (of course, before he entered the service!), were revealed to him from a new angle.
Fire Flail
Now, the base casting time of the talent is 0.6 seconds (instead of 0.9 seconds)Transformation
Now, the base casting time of the talent is 1 sec (instead of 1.4 sec)Energy Barrier
Now, the base casting time of the talent is 0.6 seconds (instead of 0.75)Summon a Demon
Talent cooldown reduced to 90 seconds (instead of 120)
The Demon's appearance will now always damage enemies around it
Using the ulti on Native Terrain now additionally stuns enemies near the Demon for 0.5 seconds.Dryad
Even though nature is gradually going into a sweet winter slumber, the Dryad is only becoming more dangerous ːsteamhappyː
Spores
Now, the increase in close-ranged damage to a target infested with spores is increased by 4-31 per effect (instead of 3-13)
Health Recovery increased to 13-102 (up from 11-88)Emanative Flame
Now, Firefly summoned by Dryad infects enemies with spores every 1 sec (instead of 2 sec).Destructive Whisper
Firefly now deals damage to all enemies in the area of effect every 1 sec (instead of 2 sec)
Damage increased to 5% of maximum Health (instead of 2%)Fay / Fairy Queen
The little helpers of the light and airy Heroine have become more dangerous.
Fairy Warriors
Skill damage increased to 15-118 (instead of 12-97)Warrior's Fairy Dust
Now, the increase in penetrating characteristic depends on Strength or Intellect, whichever is greater (instead of just Intellect)Fairies' Rage
Damage dealt by fairies' explosion increased to 59-466 (instead of 53-422)Artiste
To make it a little easier for the Artiste at all stages of a battle, we have made some changes to her main talents.
Contrast
Now, the sequence of scrolls received is the following: Divine Scroll-Starfall Scroll-Birds Scroll-Light Scroll-Twin Scroll
The required amount of paints to obtain a scroll is reduced to 10 (instead of 15)Palette
Now, the Agility increase per paint effect is 1.2-16 (instead of 0.8-9.7)
Paint effect time reduced to 5 seconds (instead of 6 seconds)Trampler Beast
The casting time of the talent reduced to 0.8 seconds (instead of 1.2 seconds)Duelist / Prince of Thieves
The Hero, who relies on luck, has recently been on a roll.
Luck
Block chance is now 25% (instead of 40%)
Blocked damage can no longer exceed 30% (instead of 40%)
Passive skill no longer restores Health.Pummel
Agility increase is now calculated from the Strength or Intellect, whichever is greater (instead of just Intellect)
Agility increase is now 5-67 (up from 4-58)
Health Regeneration is now calculated from Strength or Intellect, whichever is greater (instead of just Intellect)
Using the talent from Native Terrain now increases Health recovery by 1.5 times (instead of 2)Bold Rush
Now Hero's Speed is increased by 40% (instead of 60%)Confident Step
Now increases Will by 3-39 (instead of 4-58) acWanderer
There are some enhancements to the Strength Build of Wanderer.
Decisive Attack
Now deals 40-316 damage (up from 37-290)
Cooldown is now 16 seconds (instead of 19 seconds)Punishing Blow
Now deals 25-197 physical damage based on Strength (instead of magic damage based on Intellect)
And an additional 8-42 physical damage based on Strength for each Heroic effect.Revenge
Now, the total damage returned to the talent target is calculated on Strength (instead of Intellect)Deceiver
The Hero with many faces often revealed his true potential too easily.
Hero's attack range reduced by 15%
Hero's speed reduced to 50 (instead of 52)Mind Games
The cost of the skill in Energy increased to 150 (instead of 120)
The Double's
lifetime reduced to 4 seconds (instead of 5 seconds)Scorch
Damage per Scorch effect increased to 5-39 (up from 4-31)Unbearable Heat
Decrease in defensive characteristics per effect increased to 0.6-8 (instead of 0.5-7)Jaeger / Wolf Dancer
In quarantine, the Hero, like his pets, wasted no time. Intensive training has paid off!
Hero's base Health increased to 800 (instead of )
Health Gain increased by ~ 10%Wolf Call
Now, Dire Wolves have 30% more stats than their non-Dire brethren.Wolf Brothers
Now, the cost of the skill increases by 75 Energy (instead of 150)Power of the Pack
Now increases allies' Strength or Mind, whichever is greater.Great Hunt
Now the main talent increases the Speed of the Hero and his allied Heroes;
Skill upgrade now increases the Jaeger's Agility.Trapper
Skill animation is accelerated by ~ 30%
Now, the skill prohibits the use of talents by captured Heroes.
The binding time is reduced to 4 seconds (instead of 5 seconds)Bug Fixes
Fixed bug with incorrect display of the flag of the Season of Sorcery.See you on the battlefields!