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Roody:2d 0.10.0 beta pre-release 6

World Generation

  • Snow Biome
    • Pine Trees
    • Snow
    • Icy lakes

  • Tree planting is more varied

New Blocks

  • Snow - Crushable like grass. When 4 of them stack, it turns into ice. Can be extracted from ice.
  • The existing "log" and "leaf" are now "maple log" and "maple leaf"
  • Pine Log and Pine Leaf - grows straighter than maple trees. Found in snowy biomes. Only pine trees can grow when covered in snow.
  • Sawdust - extracted from pine logs
  • Prism - reflects different colors of beam in different directions. This makes beam splitting and merging possible

Block Changes

  • Changed beam shader
  • Yellow, Cyan, and Magenta beams now have unique effects
  • Blue beams now kill grassy dirt and turn small plants into snow
  • Grassy dirt now has 2 variations and dirt fertility has been overhauled
  • Platforms update instantly when welded or unwelded
  • Frames and frame styled blocks (wires, togglers, detectors, etc) are slightly fancier. Note the lack of a dot grid in the middle of all these frames
  • Catalyst Core now shows what blocks it is catalyzing
  • Magnet can now be catalyzed (missing from earlier patch notes)
  • Injector can now be catalyzed to increase range
  • Various texture changes, especially mantler and transistor

Recipe Changes

  • Injector recipes now use sawdust instead of maple logs
  • Beam core recipe now uses a lamp instead of a force core
  • Telecross's recipe now has aligned raw cores and needs a calcium bar

User Interface

  • Mouse hovering over various blocks with ranges displays that range, such as the injector vs. a catalyzed injector
  • Beams now show in the WAILA when mouse hovering air

Bug Fixes

  • Various changes to update order
  • Fixed collectors getting smooshed
  • Detectors should be more consistent
  • Recording gifs now create a single pallet for the entire game, instead of per-frame. This reduces jitter in gifs, but generally lowers the number of colors able to be displayed. Fullbright is now an option for gifs.
  • Fixed catalyzed chairs not acting the same as catalyzed pilot chairs
  • Generating a large dungeon no longer flashes the screen