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As summer transforms to fall, a mutant waits in the shadows.
GAMEPLAY
- Alliance sizes have been set to 20 for all new and current Alliances.
CHARACTERS
- When Moonstone's Control Shift takes over a Countdown tile that replaces itself (like Molotov Cocktail or Flame Jet), Moonstone now keeps ownership of the Countdown tile when it replaces itself. This fixes some bugs where Countdown tiles could have the wrong descriptions or crash when they reverted to their original owners.
- Fixed a bug where, if a Team-Up Control Shift took control of a Countdown tile that did damage to its owner, an unrelated friendly character would take the damage. Now, because Moonstone isn't there to take the damage, no one takes it.
- Fixed a bug where the effect of matching Wolverine's Recovery tile was activating even if the Recovery tile was overwritten.
- Fixed a bug that could cause visual artifacts if passive powers triggered while matching a Trap tile or Wolverine's Recovery tile.
- Fixed a bug where matching Wolverine's Recovery tile would never affect Locked tiles (now it can, and will shatter the force bubble/web on them).
- Devil Dinosaur's Prehistoric Arms was mistakenly using Prehistoric Bite's sound effects. Now his tiny little arms have their very own sounds!
- Clarified the text of Beast's Mutagenic Breakthrough ability.
UI, TWEAKS & GENERAL BUG FIXES
- Fixed a bug where all suggestions would be entered into chat when using some T9/predictive keyboards.
- Fixed a crash after entering emoji into some text fields.
- Improved the list of suggested Alliances on the Alliance search page. You're now more likely to see more active Alliances.
- Fixed a bug where a Team-Up description viewed at the moment a Team-Up is awarded could show the description for the wrong level of the power.
- Moved "STUNNED" and "DOWNED" labels so that they're easier to read.
For full (English Only) Patch Notes, please visit http://www.d3pforums.com