1.4 update features a series of combat animation refinements designed to make every encounter more tactile and responsive:
- Attack Nudge: Enemies now lunge forward to clearly signal their attacks.
- Shake on Hit: A new reactive animation adds physical weight to every successful strike.
- Hit Splashes: New visual effects for both player and enemy hits in the attack zone.
- Enhanced Casting: Magic and enemy abilities now feature subtle visual effects instead of simple background color shifts.
- Obscured Filter: Insanity-obscured enemies (???) are now actually hidden behind a blur filter.- added combat animations for enemy attacking and being hit
- added new combat animation for player attacking
- improved skill, spell & item combat animations