A new update is coming soon that will introduce enemy capital ships to the tactical equation.
Here is a short video of capital ship combat:
Note that the footage in this video is from the “work in progress” stage.
For a little more detail, it's possible to say the following:
-Enemy motherships are fully AI-controlled. In the video, you will notice that, although the enemy ships are targeting The FATHER, they perform threat analysis and target missiles when they detect incoming fire. The FATHER can also be left under complete AI control and fight enemy capital ships by constantly analyzing threats.
-The same is true for the fighters. These capital ships are driven by artificial intelligence that selects targets posing the greatest threat, as well as targets that can be destroyed most efficiently. Be careful, though; their heavy weapons can be deadly to the player's fighter ships. This is where the pilots' ability to avoid enemy fire becomes invaluable. In these heavy engagements, it's not surprising when the enemy eats your inexperienced pilots alive.
-Enemy capital ships, as well as the Father, can also deal damage by ramming opponents at high speeds. For example, the player can use the Captain's "Full Speed Ahead" ability to give The Father high speed and ram directly into the enemy ship, dealing heavy damage. The player can also use the Tactical Officer's abilities to minimize damage to The FATHER. There are countless strategies like this.
As always, we would love to hear your comments and recommendations.
