0.95.14 is out now! This is on experimental only, to opt-in you have to right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. 0.93.11 is the current stable version, recommended for less bug-prone gaming.
0.95.13
- Added lots of new books and writings to the world
- Bit more audio work, unarmed combat sounds added
- Added sound emitters to buildings, foliage and map features, also building interior ambient sound variants
- Garru now has attacks
- NOTE: footsteps are temporarily inaudible in this version, will be fixed next update FIXES
- Fixed certain nests not spawning residents
- Fixed criminals getting released from cages early
- Probable fix for NPCs vanishing some time after being captured
- Fixed a bug that stopped some of the biome entry conversations from triggering
- Fixed carried dead characters being left behind when their old squad unloads
- Fixed path following case causing character to stick on walls
- Thief fences won't freak out if you try to sell them drugs
- Rounded health display text a bit so it wont stop at 99
- Fixed build menu icon crash
0.95.14
- Added a storage box for robotics parts
- Fixed a crash in the construction set when opening dialogue objects
- Doubled the "use" range of lights, in the hope it helps with lights sometimes being too far for engineers to reach
- Tweaked food-finder AI to use closest food container
- Removed the "no terrain cutting" from the options. It was a debug option from a long time ago, and no longer needed.
Note: Please report any bugs or problems, or upload crash dumps to the Steam forum or official Lo-Fi Games forum so that we can fix as soon as we can. Thank you :)