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Update 0.95.14 Out Now (Experimental)

0.95.14 is out now! This is on experimental only, to opt-in you have to right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. 0.93.11 is the current stable version, recommended for less bug-prone gaming.

0.95.13

  • Added lots of new books and writings to the world
  • Bit more audio work, unarmed combat sounds added
  • Added sound emitters to buildings, foliage and map features, also building interior ambient sound variants
  • Garru now has attacks
  • NOTE: footsteps are temporarily inaudible in this version, will be fixed next update FIXES
  • Fixed certain nests not spawning residents
  • Fixed criminals getting released from cages early
  • Probable fix for NPCs vanishing some time after being captured
  • Fixed a bug that stopped some of the biome entry conversations from triggering
  • Fixed carried dead characters being left behind when their old squad unloads
  • Fixed path following case causing character to stick on walls
  • Thief fences won't freak out if you try to sell them drugs
  • Rounded health display text a bit so it wont stop at 99
  • Fixed build menu icon crash

0.95.14

  • Added a storage box for robotics parts
  • Fixed a crash in the construction set when opening dialogue objects
  • Doubled the "use" range of lights, in the hope it helps with lights sometimes being too far for engineers to reach
  • Tweaked food-finder AI to use closest food container
  • Removed the "no terrain cutting" from the options.  It was a debug option from a long time ago, and no longer needed.

Note: Please report any bugs or problems, or upload crash dumps to the Steam forum or official Lo-Fi Games forum so that we can fix as soon as we can. Thank you :)