0.95.18 has now been released to the main stable branch:
0.95.18
- more stability fixes and small performance improvement
- Fixed global fog blending between biomes
- Reset global weather values (clouds, wetness, dust) when jumping long distances
0.95.17
- Couple of stability patches
0.95.16
FIXES
- Fixed a major crash
- Actually added some money items to loot to some of the shops and buildings
0.95.15
- Added an info panel in the FACTIONS screen that shows any contracts with NPCs you have, like for mercenary bodyguards
- Added repeat option to the crafting queue
- Added sleeping bags. You need to buy some of these, they can be used to create camp beds and are re-usable.
- Camp beds now have half the healing rate bonus of normal beds. Healing rate now displayed in the GUI
- Wandering squads should now go shopping and relax at the bar for a while when they arrive in a new town, they also prefer to wait until morning to head out again.
- Number of materials returned when dismantling something now clamped to at least 1, so camp beds are now re-usable
- Added a move speed option to match the speed of your slowest character
- Characters now suffer a skill penalty when working in the darkness, now you actually need lights in your base
- Stolen items can now stack if they are stolen from the same source
- Sometimes abandoned buildings and ruins can have locked doors
- Added tooltip in new game advanced options window and options windows, to explain some of the settings.
- Added a physical item for money
FIXES
- Fixed a bug where your buildings could get tagged with the wrong town, causing the AI to refuse to work/eat/use things
- Fixed some situations where towns clash, eg if a player builds a huge town, or builds too close to other towns/nests and building ownership can come into conflict
- Fixed map stacking
- Fixed repeated knock-out animation loops when attempting to stealth-KO someone
- Fixed building swaps for buildings in other faction's town.
- Fixed crash dismantling building with mounted buildings. Also added some behavior.
- Fixed dialogue log missing lines sometimes
- Fixed an exploit where you could learn blueprints without buying them
Note: Please report any bugs or problems, or upload crash dumps to the Steam forum or official Lo-Fi Games forum so that we can fix as soon as we can. Thank you :)