A new update out that does quite a bit of stuff, lots of cool little things this time. A stable release is coming soon.
0.95.7
- The construction set now has a "translation mode" for using to translate the dialogue
- Dismantling buildings now gives back some of the materials
- Characters now feel the weather.
- Duststorms strongly affect visibility and hearing range, and prevent tracking by smell
- Rain affects visibility and hearing range a small amount
- Certain clothing can protect you from the elements. Goggles are good in dust storms.
- Some fine-tuning for stealthy raids:
- NPC hear range is halved when you are indoors and they are not (or vise-versa). Range is halved again if the door is closed
- alarm range is halved, and gets halved again if you are indoors, and then halved again if the buildings door is closed
- stealth knockouts take into account your visibility more, and you can't knockout someone if they are in combat unless they are totally unaware of you
- Tweaked the follow AI for escaping slaves/prisoners so if you make a run for it they will keep up rather than stay behind trying to fight everyone
- guards standing outside of a building will no longer keep the door open
- Fixed a bug with some slaves not reacting when you free them
- shopkeepers won't talk to you if you are an enemy
- Armour can now have skill bonuses for unarmed, dodge, and fist damage.
- Backpacks now negatively impact dodging
- Added more slaves to the slave towns
- Low-level slaves are a bit more likely to join you, others like captured bandits now a little less likely.
- Encumbrance and other penalties have a slightly lower effect on move speed
FIXES - Fixed the trade window when you talk to a sleeping trader
- Fixed non-player faction relations all being 0 on import
0.95.6
- Added narcotics production to the tech tree
- Fixed the incorrect damage resistence number in the damage floating text when in simple mode
- Fixed stealth arrow markers not turning off
- Stopped player from re-claiming bounties by releasing prisoners
- Fixed bonus attack/defence stats display in the main GUI
- Fixed a few crashes