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Kenshi v1.0.35 (Experimental Branch)

Out now on the experimental branch only. To opt in to the experimental version, right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. If opting in, please be aware of bugs and instability.

Please report any bugs or feedback to either the Steam or Lo-Fi forums.

Miscellaneous:

  • Stopped NPCs thinking animals are weak because they don't have weapons

Bug Fixes:

  • Fixed a crash if loading an invalid item in a character inventory (eg from a missing mod)
  • Fixed particle effects of buildings on roofs
  • Fixed crash if character dies while rearranging squads
  • Fixed missing temples in Holy Nation towns
  • Fixed DC_IS_NEARLY_KO being unhandled (it is a duplicate of DC_NEARLY_KO)
  • Fixed some dialog not triggering as DC_IS_ENEMY always returned true
  • Some minor fixes to the navigation mesh

Translations:

  • Chinese language updated to include user suggestions from the Steam Community forums.
  • German language has been updated to change a few words to shorter alternatives.

Special thanks to: 'Prd' for helping us to pinpoint the issue behind the missing Holy Nation temples, 'RustledJimm' for flagging a few dialogue errors, and 'Good luck' for extensive feedback on the Chinese Translation